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WATER
1. Your objective
is to carry your bag through the lowland without losing any of your
"load."
2. If a "load"
falls on the ground, you must leave it there.
3. If you are
tagged by "soil" or "plant," you must give a "load" to that player.
4. When you get
to one edge of the playing field, you must step outside the boundary
and walk through the upland are a back to the starting line.
5. As you walk
through the upland area, refill your bag.
6. You can run
if no "plants" are present.
7. You must walk
if "plants" are present.
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SOIL
1. Your objective
is to collect "load" from the water players.
2. Because "soil"
is everywhere, you are free to walk or run all around the lowland
area.
3. When you tag
a water player, you will receive one piece of "load" from that player.
4. You cannot
immediately retag that player; you must pursue another water player.
5. You must hold
all of your "load" any way you can as you continue pursuing water
players. If you drop a piece, you must pick it up. You can use your
pockets, etc., to hold the pieces.
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PLANTS
1. Your objective
is to collect "load" from the water players.
2. You must pick
one place to stand and remain rooted there. You cannot move your feet,
but you can bend and lean and reach with your arms.
3. When you tag
a water player or a "water " bumps into you, you will receive one
piece of "load" from that player.
4. Every other
piece of "load" that you receive you must throw away. Try to aim for
the upland, but don't worry if some fall within the lowland boundary
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