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WATER
1. Your
objective is to carry your bag through the lowland without losing
any of your "load."
2. If a
"load" falls on the ground, you must leave it there.
3. If you
are tagged by "soil" or "plant," you must give a "load" to that
player.
4. When
you get to one edge of the playing field, you must step outside
the boundary and walk through the upland are a back to the starting
line.
5. As you
walk through the upland area, refill your bag.
6. You can
run if no "plants" are present.
7. You must
walk if "plants" are present.
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SOIL
1. Your
objective is to collect "load" from the water players.
2. Because
"soil" is everywhere, you are free to walk or run all around
the lowland area.
3. When
you tag a water player, you will receive one piece of "load"
from that player.
4. You cannot
immediately retag that player; you must pursue another water
player.
5. You must
hold all of your "load" any way you can as you continue pursuing
water players. If you drop a piece, you must pick it up. You
can use your pockets, etc., to hold the pieces.
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PLANTS
1. Your
objective is to collect "load" from the water players.
2. You must
pick one place to stand and remain rooted there. You cannot
move your feet, but you can bend and lean and reach with your
arms.
3. When
you tag a water player or a "water " bumps into you, you will
receive one piece of "load" from that player.
4. Every
other piece of "load" that you receive you must throw away.
Try to aim for the upland, but don't worry if some fall within
the lowland boundary
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